Monday, November 25, 2013

Renderfarm management

Just a quick heads-up because I have a feeling that too few people know about this (and everybody complains about the native network renderer in blender - including me ;)):

There is a great open source renderfarm manager available at We started using it at our studio ( a few weeks ago. Works flawlessly. Aside from Blender, it also supports After Effects, Houdini, Max and some more.
Setup is hassle-free, and you don't need any webserver, database or similar stuff running. Current version is 1.7, a major overhaul (2.0) is currently in the making. Load-balancing, rendernode management, job queue, priorities, job dependencies, you name it - it's all there.

If need be, just poke me here in the comments or over on Twitter (@tobkum), and I'll do a step-by-step setup description.